From 24acdf6b88c7b8106c4d10f2827e9c888be79833 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Sun, 28 Jan 2018 12:19:18 +0100 Subject: [PATCH] 10.3e --- changelog.txt | 11 +++++++++++ init.cpp | 6 +++--- 2 files changed, 14 insertions(+), 3 deletions(-) diff --git a/changelog.txt b/changelog.txt index d7c8fb42..9fcf7697 100644 --- a/changelog.txt +++ b/changelog.txt @@ -2200,3 +2200,14 @@ Gameplay bugfixes - fixed the octagonal/fieldquotient geometry - commandline option to change the effect volume - fixed some potential crash sources + +2018.01.27 15:41 version 10.3e +- attack animations +- a feature to remove faraway (~150) cells for the memory (ones which probably cannot be reached anyway) -- this is now the default for low memory devices [ you will see if a cell has been removed :) ] +- some rebalancing for the Terracotta Army: more Jiangshi at low treasure counts, attacking Terracotta Warriors directly may summon Jiangshi if there are not many on screen +- You now get radius 1 minefield uncovering at 1 Bomberbird egg (no more permanent unlock) +- rose scent is now visible over chasms +- fixed the selection in color choosing dialog +- a bit stronger Rose dispersion for elementals; Blizzard disperses Rose too +- changed the message when activating orbs from OSM +- some extra commandline options diff --git a/init.cpp b/init.cpp index c5a66ca5..6b3794ad 100644 --- a/init.cpp +++ b/init.cpp @@ -15,9 +15,9 @@ #define NOLICENSE #endif -#define VER "10.3d" -#define VERNUM 10304 -#define VERNUM_HEX 0xA0A4 +#define VER "10.3e" +#define VERNUM 10305 +#define VERNUM_HEX 0xA0A5 #define GEN_M 0 #define GEN_F 1