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bunny 3D model

This commit is contained in:
Zeno Rogue
2025-10-10 00:09:02 +02:00
parent 9148104122
commit 23d8abff0f
2 changed files with 8 additions and 3 deletions

View File

@@ -389,8 +389,9 @@ EX void drawPlayer_animal(eMonster m, cell *where, const shiftmatrix& V0, color_
}
if(id == pshBunny) {
queuepoly(VAHEAD, cgi.shBunnyEar, fc(150, cs.haircolor, 2));
queuepoly(VAHEAD * MirrorY, cgi.shBunnyEar, fc(150, cs.haircolor, 2));
auto EAR = GDIM == 2 ? VAHEAD : V * lzpush(cgi.AHEAD + cgi.human_height * -0.15);
queuepoly(EAR, cgi.shBunnyEar, fc(150, cs.haircolor, 2));
queuepoly(EAR * MirrorY, cgi.shBunnyEar, fc(150, cs.haircolor, 2));
}
if(id == pshDog) {