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changes: removed buggy 'return true' from actual_move

This commit is contained in:
Zeno Rogue 2020-03-16 21:04:51 +01:00
parent 734fb385d4
commit 2347e07900

View File

@ -600,7 +600,6 @@ bool pcmove::actual_move() {
if(havePushConflict(cwt.at, checkonly)) return false;
if(checkonly) { nextmovetype = lmMove; return true; }
if(c2->item && !cwt.at->item) moveItem(c2, cwt.at, false), boatmove = true;
placeWater(c2, cwt.at);
moveBoat(mi);