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arb:: used closest_to_zero in get_midedge
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@ -994,7 +994,7 @@ heptagon *build_child(heptspin p, pair<int, int> adj);
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/** get the midedge of lr; it takes infinite vertices into account */
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EX hyperpoint get_midedge(ld len, const hyperpoint &l, const hyperpoint &r) {
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if(len == INFINITE_BOTH) {
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return normalize(kleinize(l) + kleinize(r));
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return normalize(closest_to_zero(l, r));
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}
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else if(len == INFINITE_RIGHT) {
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return towards_inf(r, l);
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