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https://github.com/zenorogue/hyperrogue.git
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refactor sound-related settings
also only show music volume setting when music is available
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parent
41952afdcd
commit
2319dce683
68
config.cpp
68
config.cpp
@ -1086,6 +1086,43 @@ EX void menuitem_sightrange(char c IS('c')) {
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dialog::add_action(edit_sightrange);
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}
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EX void menuitem_sfx_volume() {
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dialog::addSelItem(XLAT("sound effects volume"), its(effvolume), 'e');
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dialog::add_action([] {
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dialog::editNumber(effvolume, 0, 128, 10, 60, XLAT("sound effects volume"), "");
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dialog::numberdark = dialog::DONT_SHOW;
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dialog::reaction = [] () {
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#if ISANDROID
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settingsChanged = true;
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#endif
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};
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dialog::bound_low(0);
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dialog::bound_up(MIX_MAX_VOLUME);
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});
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}
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EX void menuitem_music_volume() {
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if (!audio) return;
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dialog::addSelItem(XLAT("background music volume"), its(musicvolume), 'b');
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dialog::add_action([] {
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dialog::editNumber(musicvolume, 0, 128, 10, 60, XLAT("background music volume"), "");
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dialog::numberdark = dialog::DONT_SHOW;
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dialog::reaction = [] () {
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#if CAP_SDLAUDIO
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Mix_VolumeMusic(musicvolume);
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#endif
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#if ISANDROID
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settingsChanged = true;
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#endif
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};
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dialog::bound_low(0);
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dialog::bound_up(MIX_MAX_VOLUME);
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dialog::extra_options = [] {
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dialog::addBoolItem_action(XLAT("play music when out of focus"), music_out_of_focus, 'A');
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};
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});
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}
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EX void showSpecialEffects() {
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cmode = vid.xres > vid.yres * 1.4 ? sm::SIDE : sm::MAYDARK;
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gamescreen(0);
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@ -1337,35 +1374,8 @@ EX void configureOther() {
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// dialog::addBoolItem_action(XLAT("forget faraway cells"), memory_saving_mode, 'y');
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#if CAP_AUDIO
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dialog::addSelItem(XLAT("background music volume"), its(musicvolume), 'b');
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dialog::add_action([] {
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dialog::editNumber(musicvolume, 0, 128, 10, 60, XLAT("background music volume"), "");
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dialog::reaction = [] () {
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#if CAP_SDLAUDIO
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Mix_VolumeMusic(musicvolume);
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#endif
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#if ISANDROID
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settingsChanged = true;
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#endif
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};
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dialog::bound_low(0);
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dialog::bound_up(MIX_MAX_VOLUME);
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dialog::extra_options = [] {
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dialog::addBoolItem_action(XLAT("play music when out of focus"), music_out_of_focus, 'A');
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};
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});
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dialog::addSelItem(XLAT("sound effects volume"), its(effvolume), 'e');
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dialog::add_action([] {
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dialog::editNumber(effvolume, 0, 128, 10, 60, XLAT("sound effects volume"), "");
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dialog::reaction = [] () {
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#if ISANDROID
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settingsChanged = true;
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#endif
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};
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dialog::bound_low(0);
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dialog::bound_up(MIX_MAX_VOLUME);
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});
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menuitem_music_volume();
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menuitem_sfx_volume();
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#endif
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menuitem_sightrange('r');
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@ -1295,19 +1295,9 @@ void settings_menu() {
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dialog::add_action_push(multi::get_key_configurer(1, move_names, "Bringris keys"));
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#if CAP_AUDIO
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dialog::addSelItem(XLAT("sound effects volume"), its(effvolume), 'e');
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dialog::add_action([] {
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dialog::editNumber(effvolume, 0, 128, 10, 60, XLAT("sound effects volume"), "");
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dialog::numberdark = dialog::DONT_SHOW;
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dialog::reaction = [] () {
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#if ISANDROID
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settingsChanged = true;
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#endif
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};
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dialog::bound_low(0);
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dialog::bound_up(MIX_MAX_VOLUME);
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});
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#endif
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menuitem_sfx_volume();
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menuitem_music_volume();
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#endif
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dialog::addBreak(100);
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