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a key to identify unidentified modes

This commit is contained in:
Zeno Rogue 2024-06-02 16:52:05 +02:00
parent cd11bc2332
commit 22e0d8264f

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@ -1485,6 +1485,8 @@ EX void list_saved_custom_modes() {
auto current_mc = modecode();
int unidentified = 0;
for(auto m: meaning) {
auto mf = m.first;
@ -1494,20 +1496,30 @@ EX void list_saved_custom_modes() {
if(tactic::recordsum.count(m.first)) {
out += XLAT(" tactic: %1", its(tactic::compute_tscore(mf)));
}
if(out == "") continue;
if(out == "") out = XLAT(" NONE");
out = out.substr(1);
if(mf == current_mc) mode_description_of[mf] = mode_description1();
string what;
if(mode_description_of.count(mf)) what = mode_description_of[mf];
else what = "(mode " + its(mf) + ")";
else what = "(mode " + its(mf) + ")", unidentified++;
if(mf == current_mc) out += XLAT(" (ON)");
dialog::addSelItem(what, out, dialog::list_fake_key++);
dialog::add_action_confirmed([mf] { push_mode_screen_for(mf); });
}
if(!game_active) start_game();
dialog::end_list();
dialog::addBreak(50);
if(unidentified) {
dialog::addSelItem(XLAT("unidentified modes"), its(unidentified), 'I');
dialog::add_action_confirmed([] {
for(auto m: meaning) if(!mode_description_of.count(m.first)) {
enable_mode_by_code(m.first);
println(hlog, "identified ", m.first, " as ", mode_description_of[m.first]);
}
start_game();
});
}
}
#if CAP_COMMANDLINE