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a key to identify unidentified modes
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parent
cd11bc2332
commit
22e0d8264f
20
yendor.cpp
20
yendor.cpp
@ -1485,6 +1485,8 @@ EX void list_saved_custom_modes() {
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auto current_mc = modecode();
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int unidentified = 0;
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for(auto m: meaning) {
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auto mf = m.first;
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@ -1494,20 +1496,30 @@ EX void list_saved_custom_modes() {
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if(tactic::recordsum.count(m.first)) {
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out += XLAT(" tactic: %1", its(tactic::compute_tscore(mf)));
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}
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if(out == "") continue;
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if(out == "") out = XLAT(" NONE");
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out = out.substr(1);
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if(mf == current_mc) mode_description_of[mf] = mode_description1();
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string what;
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if(mode_description_of.count(mf)) what = mode_description_of[mf];
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else what = "(mode " + its(mf) + ")";
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else what = "(mode " + its(mf) + ")", unidentified++;
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if(mf == current_mc) out += XLAT(" (ON)");
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dialog::addSelItem(what, out, dialog::list_fake_key++);
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dialog::add_action_confirmed([mf] { push_mode_screen_for(mf); });
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}
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if(!game_active) start_game();
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dialog::end_list();
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dialog::addBreak(50);
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if(unidentified) {
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dialog::addSelItem(XLAT("unidentified modes"), its(unidentified), 'I');
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dialog::add_action_confirmed([] {
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for(auto m: meaning) if(!mode_description_of.count(m.first)) {
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enable_mode_by_code(m.first);
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println(hlog, "identified ", m.first, " as ", mode_description_of[m.first]);
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}
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start_game();
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});
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}
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}
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#if CAP_COMMANDLINE
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