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	fixed a confirmation message even though saved
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							| @@ -19,7 +19,7 @@ EX bool needConfirmationEvenIfSaved() { | |||||||
|  |  | ||||||
| EX bool needConfirmation() { | EX bool needConfirmation() { | ||||||
|   if(casual) return needConfirmationEvenIfSaved() && turncount > save_turns + 10; |   if(casual) return needConfirmationEvenIfSaved() && turncount > save_turns + 10; | ||||||
|   else return needConfirmationEvenIfSaved() && quitsaves(); |   else return needConfirmationEvenIfSaved() && !quitsaves(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| EX int getgametime() { | EX int getgametime() { | ||||||
|   | |||||||
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