From 21d51870398c43edaa965120893c11ac2e6c2a22 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Fri, 23 Apr 2021 19:51:45 +0200 Subject: [PATCH] in ls::single, fixed Warped Coast --- bigstuff.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/bigstuff.cpp b/bigstuff.cpp index 2ca6b8db..73126033 100644 --- a/bigstuff.cpp +++ b/bigstuff.cpp @@ -1490,6 +1490,9 @@ EX void build_walls(cell *c, cell *from) { if(c->land == laCrossroads2 && BITRUNCATED) buildCrossroads2(c); + else if(good_for_wall(c) && isWarpedType(c->land) && hrand(10000) < 3000 && c->land && + buildBarrierNowall(c, eLand(c->land ^ laWarpSea ^ laWarpCoast))) { } + else if(ls::single()) return; if(geometry == gNormal && celldist(c) < 3 && !GOLDBERG) { @@ -1511,9 +1514,6 @@ EX void build_walls(cell *c, cell *from) { return; } - else if(good_for_wall(c) && isWarpedType(c->land) && hrand(10000) < 3000 && c->land && - buildBarrierNowall(c, eLand(c->land ^ laWarpSea ^ laWarpCoast))) ; - else if(good_for_wall(c) && c->land == laCrossroads4 && hrand(10000) < 7000 && c->land && !c->master->alt && !tactic::on && !racing::on && buildBarrierNowall(c, getNewLand(laCrossroads4))) ;