This commit is contained in:
Zeno Rogue 2019-08-15 15:02:53 +02:00
parent 51efb7e3ff
commit 21b6f22de4
2 changed files with 13 additions and 5 deletions

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@ -3436,9 +3436,17 @@ Solv geometry:
- the life limit in the shmup mode is working again (it was to be removed in the Orb Strategy mode but it was removed altogether)
- items now correctly face the player in nonisotropic geometries
- ability to write a debug log file
- mapeditor:: geodesic spheres and constant X/Y/Z in nonisotropic, also the grid is configurable
- mapeditor:: geodesic spherical coordinates in nisot, works correctly in 3D
- cleanup of the source code, and started documentation
- cleanup of the source code, and started improving the documentation [ http://www.roguetemple.com/z/hyper/doc/ ]
- fixed UI elements crashing into each other in some resolutions in the Vector Graphics editor
- in Vector Graphics editor in nonisotropic geometries, you can now draw geodesic spheres and constant X/Y/Z surfaces, and put points on them (the 'z' key)
- furthermore, the coordinates are displayed correctly in model and geodesic spherical
2019-08-14 21:12 Version 11.1k:
- fixed a bug with Archimedean hyperbolic tilings
- added new (pseudo)cylindrical projections: Mollweide, Collignon, central cylindrical; also pseudocylindrical projections work better now
- azimuthal equidistant projection is now available in nonisotropic geometries
- split the projection screen into two
- disabled clipping test in simple perspective in sol
- fixed 'individual width' option in line pattern working incorrectly, and displayed incorrectly when editing
- fixed a bug in approximate distance calculation (which caused the 'X' mark in Caribbean to be shown incorrectly)

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@ -10,8 +10,8 @@
*/
// version numbers
#define VER "11.1j"
#define VERNUM_HEX 0xA70A
#define VER "11.1k"
#define VERNUM_HEX 0xA70B
#include <stdarg.h>
#include "hyper_function.h"