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11.1k
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@ -3436,9 +3436,17 @@ Solv geometry:
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- the life limit in the shmup mode is working again (it was to be removed in the Orb Strategy mode but it was removed altogether)
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- items now correctly face the player in nonisotropic geometries
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- ability to write a debug log file
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- mapeditor:: geodesic spheres and constant X/Y/Z in nonisotropic, also the grid is configurable
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- mapeditor:: geodesic spherical coordinates in nisot, works correctly in 3D
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- cleanup of the source code, and started documentation
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- cleanup of the source code, and started improving the documentation [ http://www.roguetemple.com/z/hyper/doc/ ]
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- fixed UI elements crashing into each other in some resolutions in the Vector Graphics editor
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- in Vector Graphics editor in nonisotropic geometries, you can now draw geodesic spheres and constant X/Y/Z surfaces, and put points on them (the 'z' key)
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- furthermore, the coordinates are displayed correctly in model and geodesic spherical
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2019-08-14 21:12 Version 11.1k:
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- fixed a bug with Archimedean hyperbolic tilings
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- added new (pseudo)cylindrical projections: Mollweide, Collignon, central cylindrical; also pseudocylindrical projections work better now
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- azimuthal equidistant projection is now available in nonisotropic geometries
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- split the projection screen into two
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- disabled clipping test in simple perspective in sol
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- fixed 'individual width' option in line pattern working incorrectly, and displayed incorrectly when editing
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- fixed a bug in approximate distance calculation (which caused the 'X' mark in Caribbean to be shown incorrectly)
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