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friends prefer to attack hedgehog warriors/pikemen, rather than making other moves
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@ -1553,11 +1553,14 @@ EX int movevalue(eMonster m, cell *c, int dir, flagtype flags) {
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#endif
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val = 4000;
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int tk = tkills();
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changes.init(true);
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moveMonster(mi);
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int tk2 = tkills();
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bool b = monstersnear(mi.t, m);
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changes.rollback();
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if(b) val = 50;
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else if(tk2 > tk) val += 1000 + 200 * (tk2 - tk);
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}
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else if(passable_for(m, c2, c, P_DEADLY)) val = -1100;
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else val = -1750;
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