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Orb of Winter and Orb of Luck.
This commit is contained in:
12
graph.cpp
12
graph.cpp
@@ -1098,6 +1098,12 @@ EX bool drawItemType(eItem it, cell *c, const shiftmatrix& V, color_t icol, int
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queuepolyat(Vit, cgi.shSmallFlailTrunk, dark, prio);
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queuepolyat(Vit, cgi.shSmallHammerHead, col, prio);
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}
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/*else if (it == itOrbNature) {
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//queuepolyat(Vit, cgi.shILeaf[0], dark, prio);
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//queuepolyat(Vit, cgi.shILeaf[0], dark, prio);
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//queuepolyat(Vit, cgi.shILeaf[2], dark, prio);
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queuepolyat(Vit, cgi.shIBranch, dark, prio);
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}*/
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else if (it == itOrbSpeed)
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drawSpeed(Vit, 0.4);
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else {
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@@ -1111,10 +1117,12 @@ EX bool drawItemType(eItem it, cell *c, const shiftmatrix& V, color_t icol, int
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(it == itOrbMorph) ? cgi.shDiskS :
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(it == itOrbMatter || it == itOrbStone) ? cgi.shDiskSq :
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(it == itOrbEnergy) ? cgi.shHalfDisk :
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(it == itOrbChoice) ? cgi.shEccentricDisk :
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(it == itOrbChoice || it == itOrbMirror || it == itOrbMagnetism) ? cgi.shEccentricDisk :
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(it == itOrbWinter) ? cgi.shSnowflake :
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(it == itOrbLuck) ? cgi.shSmallerDodeca :
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cgi.shDisk;
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queuepolyat(Vit, shape, dark, prio);
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if (it == itOrbSide1 || it == itOrbChoice)
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if (it == itOrbSide1 || it == itOrbChoice || it == itOrbMirror || it == itOrbMagnetism)
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queuepolyat(Vit*Mirror, shape, dark, prio);
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if (it == itOrbEnergy)
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queuepolyat(Vit*Mirror, shape, col, prio);
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