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a bit larger bounded well
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d037aa0fef
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@ -1476,12 +1476,19 @@ void get_level() {
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if(geometry == g45) {
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set<cell*> all;
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well_center = currentmap->gamestart();
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all.insert(well_center);
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for(int i=0; i<4; i++)
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for(int l: {-1, 0, 1})
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for(int j=0; j<4; j++)
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for(int k: {-1, 1}) {
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cellwalker cw(well_center, i);
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cw += wstep;
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all.insert(cw.at);
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if(l) {
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cw += l;
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cw += wstep;
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all.insert(cw.at);
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}
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cw += j;
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cw += wstep;
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all.insert(cw.at);
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