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3D:: shader variants for R3 and S3

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2019-02-25 04:04:26 +01:00
committed by Zeno Rogue
parent 4b356d9945
commit 1fcf58e17a
4 changed files with 19 additions and 9 deletions

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@@ -3801,7 +3801,7 @@ namespace glhr {
const GLfloat* as_array() const { return a[0]; }
};
enum class shader_projection { standard, band, halfplane, standard3, MAX };
enum class shader_projection { standard, band, halfplane, standardH3, standardR3, standardS3, MAX };
extern shader_projection new_shader_projection;