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Add orb bodies for Orb of Slashing & Orb of the Frog.
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@ -276,7 +276,7 @@ hpcshape
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shWolf1, shWolf2, shWolf3,
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shRatEye1, shRatEye2, shRatEye3,
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shDogStripes,
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shPBody, shSmallPBody, shPSword, shPKnife,
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shPBody, shSmallPBody, shPSword, shSmallPSword, shPKnife,
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shFerocityM, shFerocityF,
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shHumanFoot, shHumanLeg, shHumanGroin, shHumanNeck, shSkeletalFoot, shYetiFoot,
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shMagicSword, shMagicShovel, shSeaTentacle, shKrakenHead, shKrakenEye, shKrakenEye2,
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@ -339,7 +339,7 @@ hpcshape
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shDodeca;
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hpcshape shFrogRearFoot, shFrogFrontFoot, shFrogRearLeg, shFrogFrontLeg, shFrogRearLeg2, shFrogBody, shFrogEye, shFrogStripe, shFrogJumpFoot, shFrogJumpLeg;
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hpcshape shFrogRearFoot, shFrogFrontFoot, shFrogRearLeg, shFrogFrontLeg, shFrogRearLeg2, shFrogBody, shFrogEye, shFrogStripe, shFrogJumpFoot, shFrogJumpLeg, shSmallFrogRearFoot, shSmallFrogFrontFoot, shSmallFrogRearLeg, shSmallFrogFrontLeg, shSmallFrogRearLeg2, shSmallFrogBody;
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hpcshape_animated
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shAnimatedEagle, shAnimatedTinyEagle, shAnimatedGadfly, shAnimatedHawk, shAnimatedButterfly,
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16
graph.cpp
16
graph.cpp
@ -1061,10 +1061,26 @@ EX bool drawItemType(eItem it, cell *c, const shiftmatrix& V, color_t icol, int
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if (i>=5 && i<=7)
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queuepolyat(Vit*Mirror, cgi.shTortoise[i][2], dark, prio);
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}
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else if (it == itOrbFrog) {
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queuepolyat(Vit, cgi.shSmallFrogBody, dark, prio);
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queuepolyat(Vit, cgi.shSmallFrogRearFoot, dark, prio);
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queuepolyat(Vit, cgi.shSmallFrogRearLeg, dark, prio);
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queuepolyat(Vit, cgi.shSmallFrogRearLeg2, dark, prio);
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queuepolyat(Vit, cgi.shSmallFrogFrontFoot, dark, prio);
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queuepolyat(Vit, cgi.shSmallFrogFrontLeg, dark, prio);
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queuepolyat(Vit*Mirror, cgi.shSmallFrogRearFoot, dark, prio);
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queuepolyat(Vit*Mirror, cgi.shSmallFrogRearLeg, dark, prio);
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queuepolyat(Vit*Mirror, cgi.shSmallFrogRearLeg2, dark, prio);
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queuepolyat(Vit*Mirror, cgi.shSmallFrogFrontFoot, dark, prio);
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queuepolyat(Vit*Mirror, cgi.shSmallFrogFrontLeg, dark, prio);
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}
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else {
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auto shape = (it == itOrbFriend) ? cgi.shTinyBird :
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(it == itOrbSide1) ? cgi.shSmallPSword :
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cgi.shDisk;
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queuepolyat(Vit, shape, dark, prio);
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if (it == itOrbSide1)
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queuepolyat(Vit*Mirror, shape, dark, prio);
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}
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}
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@ -1348,6 +1348,12 @@ void geometry_information::prepare_shapes() {
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bshape(shFrogFrontLeg, PPR::MONSTER_LEG, scalefactor, 396);
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bshape(shFrogRearLeg2, PPR::MONSTER_LEG, scalefactor, 397);
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bshape(shFrogBody, PPR::MONSTER_BODY, scalefactor, 398);
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bshape(shSmallFrogRearFoot, PPR::MONSTER_FOOT, scalefactor/2, 393);
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bshape(shSmallFrogFrontFoot, PPR::MONSTER_FOOT, scalefactor/2, 394);
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bshape(shSmallFrogRearLeg, PPR::MONSTER_LEG, scalefactor/2, 395);
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bshape(shSmallFrogFrontLeg, PPR::MONSTER_LEG, scalefactor/2, 396);
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bshape(shSmallFrogRearLeg2, PPR::MONSTER_LEG, scalefactor/2, 397);
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bshape(shSmallFrogBody, PPR::MONSTER_BODY, scalefactor/2, 398);
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bshape(shFrogEye, PPR::MONSTER_EYE0, scalefactor, 399);
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bshape(shFrogStripe, PPR::MONSTER_BODY, scalefactor, 400);
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bshape(shFrogJumpFoot, PPR::MONSTER_FOOT, scalefactor, 401);
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@ -1357,6 +1363,7 @@ void geometry_information::prepare_shapes() {
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bshape(shSmallPBody, PPR::MONSTER_BODY, scalefactor/2, 85);
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bshape(shYeti, PPR::MONSTER_BODY, scalefactor, 86);
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bshape(shPSword, PPR::MONSTER_WPN, scalefactor, 90);
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bshape(shSmallPSword, PPR::MONSTER_WPN, scalefactor/2, 90);
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bshape(shFerocityM, PPR::MONSTER_WPN, scalefactor, 361);
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bshape(shFerocityF, PPR::MONSTER_WPN, scalefactor, 362);
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bshape(shPKnife, PPR::MONSTER_WPN, scalefactor, 91);
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