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crossbow:: piercing dragons
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1
hyper.h
1
hyper.h
@@ -636,6 +636,7 @@ typedef function<int(struct cell*)> cellfunction;
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#define AF_PLAGUE Flag(32) // Orb of Plague (do not check adjacency)
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#define AF_PSI Flag(33) // Orb of the Mind
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#define AF_WEAK Flag(34) // Curse of Weakness
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#define AF_BOW Flag(35) // crossbow attack
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#if CAP_SDL
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