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fixed default eye levels
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006a325d36
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1f3db08ac4
@ -1319,7 +1319,7 @@ EX void switch_always3() {
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}
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if((euc_in_hyp() || euc_in_noniso()) && inverted_embedding) {
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vid.wall_height *= -1;
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vid.eye = 2 * vid.depth;
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vid.eye = -2 * vid.depth;
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}
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if(euc_in_hyp() && spatial_embedding == seMuchLowerCurvature) {
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vid.eye = inverted_embedding ? -vid.depth : vid.depth;
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@ -1328,7 +1328,7 @@ EX void switch_always3() {
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if(msphere && spatial_embedding == seProduct) {
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vid.depth = 0;
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vid.wall_height = 2;
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vid.eye = -2;
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vid.eye = 2;
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}
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if(pmodel == mdDisk) pmodel = nonisotropic ? mdGeodesic : mdPerspective;
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swapmatrix(View);
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