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rogueviz:: better spillcolor
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@@ -112,8 +112,9 @@ namespace rogueviz {
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int data;
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vector<string> urls;
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vector<string> infos;
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color_t spillcolor;
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shmup::monster *m;
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vertexdata() { virt = NULL; m = NULL; special = false; }
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vertexdata() { virt = NULL; m = NULL; special = false; spillcolor = DEFAULT_COLOR; }
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};
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extern vector<vertexdata> vdata;
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