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fixed Orb of Chaos in Terracotta Army
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@@ -490,7 +490,7 @@ struct changes_t {
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EX changes_t changes;
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EX changes_t changes;
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bool switch_lhu_in(eLand l) {
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bool switch_lhu_in(eLand l) {
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return among(l, laBrownian, laMinefield);
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return among(l, laBrownian, laMinefield, laTerracotta);
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}
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}
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void apply_chaos() {
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void apply_chaos() {
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