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don't include magiccube in crystal-sokoban
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@ -1,7 +1,6 @@
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#include "rogueviz.h"
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#include "rogueviz.h"
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/* a sample higher dimensional Sokoban puzzle */
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/* a sample higher dimensional Sokoban puzzle */
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#include "magiccube.cpp"
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namespace rogueviz {
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namespace rogueviz {
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