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fixed Palace missing walls
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@ -267,6 +267,7 @@ void giantLandSwitch(cell *c, int d, cell *from) {
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}
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}
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}
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else if(c->wall == waPalace) ;
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else if((hrand(100) < (lookingForPrincess ? (nonbitrunc ? 11 : 7) : 5) && cdist50(c)) ||
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(cdist50(c) == 0 && polarb50(c) && hrand(100) < 60)) {
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c->wall = hrand(100) < (lookingForPrincess ? (nonbitrunc ? 25 : 30):50) ? waClosePlate : waOpenPlate;
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