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manual-animation: b4_distance only in Solv
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@ -136,7 +136,7 @@ void get_b4_distance() {
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heptagon *h2 = centerover->master;
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heptagon *h2 = centerover->master;
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if(h1->distance != h2->distance)
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if(h1->distance != h2->distance)
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println(hlog, "Z difference: ", h2->distance - h1->distance);
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println(hlog, "Z difference: ", h2->distance - h1->distance);
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else {
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else if(sn::in()) {
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auto c1 = sn::getcoord(h1);
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auto c1 = sn::getcoord(h1);
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auto c2 = sn::getcoord(h2);
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auto c2 = sn::getcoord(h2);
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println(hlog, "X difference: ", bdiff(c1.first, c2.first).get_str(10000));
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println(hlog, "X difference: ", bdiff(c1.first, c2.first).get_str(10000));
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