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min_cells_drawn setting

This commit is contained in:
Zeno Rogue
2023-01-04 23:26:46 +01:00
parent 502e2c6102
commit 1dced09f71
2 changed files with 7 additions and 3 deletions

View File

@@ -762,6 +762,8 @@ EX void initConfig() {
param_enum(vid.graphglyph, "graphglyph", "graphical items/kills", 1)
-> editable({{"letters", ""}, {"auto", ""}, {"images", ""}}, "inventory/kill mode", 'd');
param_i(min_cells_drawn, "min_cells_drawn");
param_i(menu_darkening, "menu_darkening", 2)
-> editable(0, 8, 1, "menu map darkening", "A larger number means darker game map in the background. Set to 8 to disable the background.", 'd')
-> set_sets([] { dialog::bound_low(0); dialog::bound_up(8); dialog::dialogflags |= sm::DARKEN; });