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whirl:: textures:: fixed inner spherical models
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@ -351,6 +351,8 @@ bool texture_config::apply(cell *c, const transmatrix &V, int col) {
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}
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lastptd().u.poly.tinf = &mi;
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if(whirl::whirl)
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lastptd().u.poly.flags = POLY_INVERSE;
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if(grid_color) {
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queuepolyat(V, shFullFloor[ctof(c)], 0, PPR_FLOOR);
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lastptd().u.poly.outline = grid_color;
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