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slight change to Charged/Grounded wall temperature
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@ -2126,6 +2126,8 @@ EX namespace heat {
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if(c->monst == moDesertman) hmod += 4 * xrate;
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if(c->monst == moDesertman) hmod += 4 * xrate;
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if(c->monst == moAngryDie) hmod += 4 * xrate;
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if(c->monst == moAngryDie) hmod += 4 * xrate;
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if(c->monst == moMonkey) hmod += xrate;
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if(c->monst == moMonkey) hmod += xrate;
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if(c->wall == waCharged) hmod += xrate * .25;
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if(c->wall == waGrounded) hmod -= xrate * .25;
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if(c->wall == waDeadTroll) hmod -= 2 * xrate;
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if(c->wall == waDeadTroll) hmod -= 2 * xrate;
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if(c->wall == waDeadTroll2) hmod -= 1.5 * xrate;
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if(c->wall == waDeadTroll2) hmod -= 1.5 * xrate;
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if(c->wall == waBigStatue) hmod -= .5 * xrate;
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if(c->wall == waBigStatue) hmod -= .5 * xrate;
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