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uniform VR control

This commit is contained in:
Zeno Rogue
2020-12-30 18:34:13 +01:00
parent db46f247c5
commit 1b976d364b
5 changed files with 103 additions and 120 deletions

View File

@@ -5102,7 +5102,8 @@ EX void gamescreen(int _darken) {
#endif
#if CAP_VR
if(vrhr::active() && _darken) {
if(vrhr::active() && vrhr::in_menu()) {
int xsi = current_display->xsize;
int ysi = current_display->ysize;
color_t col = 0x000000C0;