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uniform VR control
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@@ -227,7 +227,7 @@ EX void glflush() {
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};
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#if CAP_VR
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if(vrhr::should_render() && !(cmode & sm::NORMAL))
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if(vrhr::should_render() && vrhr::in_menu())
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vrhr::in_vr_ui(drawer);
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else
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