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new Conformal Square projection (with transition and shader and Euclidean form)
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@@ -1014,9 +1014,9 @@ enum eModel : int {
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mdWerner, mdAitoff, mdHammer, mdLoximuthal, mdMiller, mdGallStereographic, mdWinkelTripel,
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// 39..48
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mdPoorMan, mdPanini, mdRetroCraig, mdRetroLittrow, mdRetroHammer, mdThreePoint, mdLiePerspective, mdLieOrthogonal, mdRelPerspective, mdRelOrthogonal,
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// 49
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mdHorocyclicEqa,
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// 50..
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// 49..50
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mdHorocyclicEqa, mdConformalSquare,
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// 51..
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mdGUARD, mdPixel, mdHyperboloidFlat, mdPolynomial, mdManual
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};
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#endif
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@@ -1078,6 +1078,7 @@ EX vector<modelinfo> mdinf = {
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{X3("relativistic perspective"), mf::euc_boring | mf::perspective},
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{X3("relativistic orthogonal"), mf::euc_boring},
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{X3("horocyclic equal-area"), mf::euc_boring | mf::equiarea | mf::orientation | mf::horocyclic},
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{X3("conformal square"), mf::orientation | mf::broken | mf::transition},
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{X3("guard"), mf::technical},
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{X3("pixel"), mf::technical},
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{X3("hypflat"), mf::technical},
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