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removed Land of Storms from 3D games in full geometries

This commit is contained in:
Zeno Rogue 2019-08-02 17:57:45 +02:00
parent eec4399076
commit 1ad5c422fc

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@ -741,6 +741,9 @@ land_validity_t& land_validity(eLand l) {
// not enough space // not enough space
if(l == laStorms && (old_daily_id < 35 ? !BITRUNCATED : PURE) && elliptic) if(l == laStorms && (old_daily_id < 35 ? !BITRUNCATED : PURE) && elliptic)
return not_enough_space; return not_enough_space;
if(l == laStorms && WDIM == 3)
return not_in_full_game; /* uses too much memory */
if(l == laStorms && S7 == 3) if(l == laStorms && S7 == 3)
return not_enough_space; return not_enough_space;
@ -961,7 +964,7 @@ land_validity_t& land_validity(eLand l) {
// Warped Coast does not work on non-bitrunc S3s (except standard heptagonal where we have to keep it) // Warped Coast does not work on non-bitrunc S3s (except standard heptagonal where we have to keep it)
if(l == laWarpCoast && (S3==3) && geosupport_football() != 2 && !(old_daily_id >= 33 && geosupport_chessboard())) { if(l == laWarpCoast && (S3==3) && geosupport_football() != 2 && !(old_daily_id >= 33 && geosupport_chessboard())) {
return ugly_version; return ugly_version_infull;
} }
if(l == laWarpCoast && quotient && geometry != gZebraQuotient && !randomPatternsMode) if(l == laWarpCoast && quotient && geometry != gZebraQuotient && !randomPatternsMode)