From 1aae71e4e815f5353dce32bee80db3e8f9082dcc Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Sat, 5 Apr 2025 23:30:45 +0200 Subject: [PATCH] rogueviz::ads:: fix land-structure and specialland being changed --- rogueviz/ads/ads-game.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/rogueviz/ads/ads-game.cpp b/rogueviz/ads/ads-game.cpp index ae227e7a..56ab69e4 100644 --- a/rogueviz/ads/ads-game.cpp +++ b/rogueviz/ads/ads-game.cpp @@ -99,6 +99,7 @@ void run_ads_game_hooks() { rogueviz::rv_hook(anims::hooks_anim, 100, replay_animation); rogueviz::rv_hook(hooks_nextland, 0, ads_nextland); rogueviz::rv_hook(hooks_music, 100, [] (eLand& l) { l = vctr->land; return false; }); + specialland = laCrossroads; land_structure = lsNiceWalls; } void run_size_hooks() { @@ -172,6 +173,7 @@ void default_settings() { lps_add(lps_relhell, ccolor::rwalls, 0); lps_add(lps_relhell, vid.fov, 150.); lps_add(lps_relhell, specialland, laCrossroads); + lps_add(lps_relhell, land_structure, lsNiceWalls); lps_add(lps_relhell_ds_spacetime_klein, pmodel, mdDisk);