graphics for Crusher/Slaying

This commit is contained in:
Zeno Rogue
2018-01-03 22:32:34 +01:00
parent a3acd68880
commit 1a841aaa4a
2 changed files with 9 additions and 4 deletions
+6 -3
View File
@@ -846,6 +846,10 @@ bool drawMonsterType(eMonster m, cell *where, const transmatrix& V, int col, dou
queuepoly(VBODY, cs.charid >= 2 ? shSabre : shPSword, watercolor(0));
else if(items[itRevolver])
queuepoly(VBODY, shGunInHand, fc(314, cs.swordcolor, 3)); // 3 not colored
else if(items[itOrbSlaying]) {
queuepoly(VBODY, shFlailTrunk, fc(314, cs.swordcolor, 3));
queuepoly(VBODY, shHammerHead, fc(314, cs.swordcolor, 3));
}
else if(!shmup::on)
queuepoly(VBODY, cs.charid >= 2 ? shSabre : shPSword, fc(314, cs.swordcolor, 3)); // 3 not colored
else if(shmup::curtime >= shmup::getPlayer()->nextshot)
@@ -1239,9 +1243,8 @@ bool drawMonsterType(eMonster m, cell *where, const transmatrix& V, int col, dou
queuepoly(VBODY, shTerraArmor1, darkena(col, 1, 0xFF));
queuepoly(VBODY, shTerraArmor2, darkena(col, 0, 0xFF));
queuepoly(VBODY, shTerraArmor3, darkena(col, 1, 0xFF));
queuepoly(VBODY, shFlailBall, darkena(col, 0, 0XFF));
queuepoly(VBODY, shFlailChain, darkena(col, 1, 0XFF));
queuepoly(VBODY, shFlailTrunk, darkena(col, 0, 0XFF));
queuepoly(VBODY, shFlailTrunk, darkena(col, 1, 0XFF));
queuepoly(VBODY, shHammerHead, darkena(col, 0, 0XFF));
queuepoly(VHEAD, shRaiderHelmet, darkena(col, 0, 0XFF));
queuepoly(VHEAD, shPFace, darkena(0xC0C0A0, 0, 0XFF));
}