From 1a7d7c8db826064d081df14930824c6499726807 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Sat, 10 Aug 2019 23:49:01 +0200 Subject: [PATCH] 11.1j --- changelog.txt | 12 ++++++++++++ hyper.h | 4 ++-- 2 files changed, 14 insertions(+), 2 deletions(-) diff --git a/changelog.txt b/changelog.txt index 0e62c6bc..60b33163 100644 --- a/changelog.txt +++ b/changelog.txt @@ -3430,3 +3430,15 @@ Solv geometry: - fixed shmup not working correctly in the non-geodesic mode in nonisotropic geometries - disabled heptagon markers blocking the view in 3D geometries - improved Red Rock and other heights display in 3D geometries + +2019-08-10 22:41 Version 11.1j: +- fixed Racing desync in Crossroads +- the life limit in the shmup mode is working again (it was to be removed in the Orb Strategy mode but it was removed altogether) +- items now correctly face the player in nonisotropic geometries +- ability to write a debug log file +- mapeditor:: geodesic spheres and constant X/Y/Z in nonisotropic, also the grid is configurable +- mapeditor:: geodesic spherical coordinates in nisot, works correctly in 3D +- cleanup of the source code, and started documentation +- fixed UI elements crashing into each other in some resolutions in the Vector Graphics editor +- in Vector Graphics editor in nonisotropic geometries, you can now draw geodesic spheres and constant X/Y/Z surfaces, and put points on them (the 'z' key) +- furthermore, the coordinates are displayed correctly in model and geodesic spherical diff --git a/hyper.h b/hyper.h index dc3db0c8..54cbe86b 100644 --- a/hyper.h +++ b/hyper.h @@ -10,8 +10,8 @@ */ // version numbers -#define VER "11.1i" -#define VERNUM_HEX 0xA709 +#define VER "11.1j" +#define VERNUM_HEX 0xA70A #include #include "hyper_function.h"