From 1a63fe799d9cd3136930c42765ee18473e9b9657 Mon Sep 17 00:00:00 2001 From: Arthur O'Dwyer Date: Mon, 16 Oct 2017 23:01:57 -0700 Subject: [PATCH] Fix an accidental reversal of tree-chopping messages. --- game.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/game.cpp b/game.cpp index 24ca5dd7..7ca4136a 100644 --- a/game.cpp +++ b/game.cpp @@ -6547,13 +6547,13 @@ bool movepcto(int d, int subdir, bool checkonly) { if(checkonly) return true; if(c2->wall == waSmallTree) { drawParticles(c2, winf[c2->wall].color, 4); - addMessage(XLAT("You start chopping down the tree.")); + addMessage(XLAT("You chop down the tree.")); playSound(c2, "hit-axe" + pick123()); c2->wall = waNone; } else if(c2->wall == waBigTree) { drawParticles(c2, winf[c2->wall].color, 8); - addMessage(XLAT("You chop down the tree.")); + addMessage(XLAT("You start chopping down the tree.")); playSound(c2, "hit-axe" + pick123()); c2->wall = waSmallTree; }