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HUD elements, including the compass, now drawn correctly in all pmodels

This commit is contained in:
Zeno Rogue
2017-11-13 11:08:06 +01:00
parent 672f4d7b9e
commit 19f12e3068
9 changed files with 122 additions and 70 deletions

View File

@@ -272,6 +272,7 @@ void initgame() {
lastsafety = gold();
bfs();
checkmove();
}
bool havesave = true;