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https://github.com/zenorogue/hyperrogue.git
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HUD elements, including the compass, now drawn correctly in all pmodels
This commit is contained in:
42
graph.cpp
42
graph.cpp
@@ -2336,37 +2336,6 @@ void drawMovementArrows(cell *c, transmatrix V) {
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}
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}
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void drawMobileArrow(cell *c, transmatrix V) {
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// int col = getcs().uicolor;
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// col -= (col & 0xFF) >> 1;
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int dir = neighborId(cwt.c, c);
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bool invalid = !legalmoves[dir];
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int col = cellcolor(c);
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if(col == OUTLINE_NONE) col = 0xC0C0C0FF;
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col -= (col & 0xFF) >> 1;
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if(invalid) col -= (col & 0xFF) >> 1;
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if(invalid) col -= (col & 0xFF) >> 1;
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poly_outline = OUTLINE_DEFAULT;
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transmatrix m2 = Id;
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ld scale = vid.mobilecompasssize / 15.;
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m2[0][0] = scale; m2[1][1] = scale; m2[2][2] = 1;
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transmatrix Centered = rgpushxto0(tC0(cwtV * sphereflip));
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transmatrix t = inverse(Centered) * V;
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double alpha = atan2(tC0(t)[1], tC0(t)[0]);
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using namespace shmupballs;
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double dx = xmove + rad*(1+SKIPFAC-.2)/2 * cos(alpha);
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double dy = yb + rad*(1+SKIPFAC-.2)/2 * sin(alpha);
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queuepolyat(screenpos(dx, dy) * spin(-alpha) * m2, shArrow, col, PPR_MOBILE_ARROW);
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}
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int celldistAltPlus(cell *c) { return 1000000 + celldistAlt(c); }
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bool drawstaratvec(double dx, double dy) {
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@@ -4721,17 +4690,6 @@ void drawMarkers() {
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// process mouse
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if(haveMobileCompass()) {
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using namespace shmupballs;
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calc();
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queuecircle(xmove, yb, rad, 0xFF0000FF);
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queuecircle(xmove, yb, rad*SKIPFAC,
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legalmoves[MAX_EDGE] ? 0xFF0000FF : 0xFF000080
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);
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forCellAll(c2, cwt.c) IG(c2) drawMobileArrow(c2, Gm(c2));
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if(hypot(mousex-xmove, mousey-yb) <= rad) getcstat = '-';
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}
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if((vid.axes == 4 || (vid.axes == 1 && !mousing)) && !shmup::on) {
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if(multi::players == 1) {
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forCellAll(c2, cwt.c) IG(c2) drawMovementArrows(c2, Gm(c2));
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