mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2026-03-24 13:39:43 +00:00
Updated HyperRogue sources to 7.4f.
This commit is contained in:
128
hyper.cpp
128
hyper.cpp
@@ -19,9 +19,9 @@
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#define ISANDROID 0
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#define ISMOBILE 0
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#define ISIOS 0
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#define VER "6.6"
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#define VERNUM 6600
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#define VERNUM_HEX 0x6600
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#define VER "7.4h"
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#define VERNUM 7480
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#define VERNUM_HEX 0x7480
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#include <SDL/SDL.h>
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@@ -40,13 +40,27 @@ using namespace std;
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const char *scorefile = "hyperrogue.log";
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const char *conffile = "hyperrogue.ini";
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string levelfile = "hyperrogue.lev";
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string picfile = "hyperrogue.pic";
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const char *loadlevel = NULL;
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const char *musicfile = "";
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typedef long double ld;
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template<class T> int size(T& x) {return x.size(); }
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string its(int i) { char buf[64]; sprintf(buf, "%d", i); return buf; }
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string cts(char c) { char buf[8]; buf[0] = c; buf[1] = 0; return buf; }
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string llts(long long i) {
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// sprintf does not work on Windows IIRC
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if(i < 0) return "-" + llts(-i);
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if(i < 10) return its(i);
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return llts(i/10) + its(i%10);
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}
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string fts(float x) { char buf[64]; sprintf(buf, "%4.2f", x); return buf; }
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string fts4(float x) { char buf[64]; sprintf(buf, "%6.4f", x); return buf; }
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string itsh(int i) {static char buf[16]; sprintf(buf, "%03X", i); return buf; }
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#undef DEBT
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void DEBT(const char *buf) {
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@@ -60,7 +74,7 @@ int clWidth, clHeight, clFont;
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string commandline;
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#include "hyperpoint.cpp"
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#include "fjordgen.cpp"
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#include "patterns.cpp"
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#include "heptagon.cpp"
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#include "classes.cpp"
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#include "language.cpp"
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@@ -69,22 +83,31 @@ string commandline;
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#define NOLICENSE
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#endif
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#include "achievement.h"
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#include "hyper.h"
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#include "cell.cpp"
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#include "game.cpp"
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// #include "patterngen.cpp"
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#include "geometry.cpp"
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#include "polygons.cpp"
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#ifndef MOBILE
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#include "mapeditor.cpp"
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#endif
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#include "graph.cpp"
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#include "achievement.cpp"
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#include <unistd.h>
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bool switchEuclid = false;
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int main(int argc, char **argv) {
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printf("HyperRogue by Zeno Rogue <zeno@attnam.com>, version "VER"\n");
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#ifndef NOLICENSE
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printf("released under GNU General Public License version 2 and thus\n");
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printf("comes with absolutely no warranty; see COPYING for details\n");
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@@ -94,6 +117,7 @@ int main(int argc, char **argv) {
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// printf("cell size = %d\n", int(sizeof(cell)));
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srand(time(NULL));
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shrand(time(NULL));
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#ifdef FHS
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char sbuf[640], cbuf[640];
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@@ -102,18 +126,51 @@ int main(int argc, char **argv) {
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snprintf(cbuf, 640, "%s/.%s", getenv("HOME"), conffile); conffile = cbuf;
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}
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#endif
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for(int i=1; i<argc; i++) {
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if(strcmp(argv[i], "-c") == 0 && i != argc-1) {conffile = argv[i+1]; i++;}
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else if(strcmp(argv[i], "-s") == 0 && i != argc-1) {scorefile = argv[i+1]; i++;}
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else if(strcmp(argv[i], "-m") == 0 && i != argc-1) {musicfile = argv[i+1]; i++;}
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else if(strcmp(argv[i], "-lev") == 0 && i != argc-1) {levelfile = argv[i+1]; i++;}
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else if(strcmp(argv[i], "-pic") == 0 && i != argc-1) {picfile = argv[i+1]; i++;}
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else if(strcmp(argv[i], "-load") == 0 && i != argc-1) {loadlevel = argv[i+1]; i++;}
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// else if(strcmp(argv[i], "-P") == 0 && i != argc-1) {par = atoi(argv[i+1]); i++;}
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else if(strcmp(argv[i], "-W") == 0 && i != argc-1) {
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for(int l=2; l<landtypes; l++) if(strstr(linf[l].name, argv[i+1]) != NULL)
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for(int l=0; l<landtypes; l++) if(strstr(linf[l].name, argv[i+1]) != NULL) {
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firstland = euclidland = eLand(l);
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break;
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}
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i++;
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}
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else if(strcmp(argv[i], "-E") == 0) {
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switchEuclid = true;
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else if(strcmp(argv[i], "-L") == 0) {
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printf("Treasures:\n");
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for(int i=1; i<ittypes; i++)
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if(itemclass(eItem(i)) == IC_TREASURE)
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printf(" %s\n", iinf[i].name);
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printf("\n");
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printf("Orbs:\n");
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for(int i=1; i<ittypes; i++)
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if(itemclass(eItem(i)) == IC_ORB)
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printf(" %s\n", iinf[i].name);
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printf("\n");
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printf("Other items:\n");
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for(int i=1; i<ittypes; i++)
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if(itemclass(eItem(i)) == IC_OTHER)
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printf(" %s\n", iinf[i].name);
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printf("\n");
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printf("Monsters:\n");
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for(int i=1; i<motypes; i++)
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printf(" %s\n", minf[i].name);
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printf("\n");
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printf("Lands:\n");
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for(int i=1; i<landtypes; i++)
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printf(" %s\n", linf[i].name);
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printf("\n");
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printf("Walls:\n");
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for(int i=0; i<walltypes; i++)
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printf(" %s\n", winf[i].name);
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printf("\n");
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exit(0);
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}
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else if(strcmp(argv[i], "-f") == 0) { commandline += "f"; }
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else if(strcmp(argv[i], "-w") == 0) { commandline += "w"; }
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@@ -121,6 +178,10 @@ int main(int argc, char **argv) {
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else if(strcmp(argv[i], "-a") == 0) { commandline += "a"; }
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else if(strcmp(argv[i], "-p") == 0) { commandline += "p"; }
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else if(strcmp(argv[i], "-o") == 0) { commandline += "o"; }
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else if(strcmp(argv[i], "-E") == 0) { commandline += "E"; }
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else if(strcmp(argv[i], "-S") == 0) { commandline += "S"; }
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else if(strcmp(argv[i], "-H") == 0) { commandline += "H"; }
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else if(strcmp(argv[i], "-P") == 0) { commandline += "P"; }
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else if(strcmp(argv[i], "-r") == 0) {
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i++;
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sscanf(argv[i], "%dx%dx%d", &clWidth, &clHeight, &clFont);
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@@ -135,6 +196,8 @@ int main(int argc, char **argv) {
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printf(" -c FILE - use the specified configuration file\n");
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printf(" -s FILE - use the specified highscore file\n");
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printf(" -m FILE - use the specified soundtrack (music)\n");
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printf(" -lev FILE - use the specified filename for the map editor (without loading)\n");
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printf(" -load FILE - use the specified filename for the map editor\n");
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printf(" --version, -v - show the version number\n");
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printf(" --help, -h - show the commandline options\n");
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printf(" -f, -w - start in the fullscreen or windowed mode\n");
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@@ -142,7 +205,11 @@ int main(int argc, char **argv) {
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printf(" -r WxHxF - use the given resolution and font size\n");
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printf(" -o - switch the OpenGL mode on or off\n");
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printf(" -W LAND - start in the given land (cheat)\n");
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printf(" -E - start in Euclidean\n");
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printf(" -E - switch Euclidean\n");
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printf(" -S - switch Shmup\n");
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printf(" -P - switch Shmup number of players\n");
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printf(" -H - switch Hardcore\n");
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printf(" -L - list of features\n");
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exit(0);
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}
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else {
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@@ -159,7 +226,11 @@ int main(int argc, char **argv) {
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display(T2);
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display(T*T2); */
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eLand f = firstland;
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// initlanguage();
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initgraph();
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loadsave();
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initcells();
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/* for(int uu=9; uu >= 0; uu--) {
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printf("uu=%d\n", uu);
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@@ -167,34 +238,45 @@ int main(int argc, char **argv) {
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restartGame();
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} */
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eLand f = firstland;
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loadsave();
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#ifdef BUILDZEBRA
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firstland = laCanvas;
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shmup::on = false;
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#endif
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initgame();
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#ifdef BUILDZEBRA
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zebraPattern();
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#endif
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restoreGolems(items[itOrbLife]); items[itOrbLife] = 0;
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if(!shmup::on) {
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restoreGolems(items[itOrbLife], moGolem); items[itOrbLife] = 0;
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restoreGolems(items[itOrbFriend], moTameBomberbird); items[itOrbFriend] = 0;
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restoreGolems(kills[moPrincessMoved], moPrincess, princess::saveHP); kills[moPrincessMoved] = 0;
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restoreGolems(kills[moPrincessArmedMoved], moPrincessArmed, princess::saveArmedHP); kills[moPrincessArmedMoved] = 0;
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}
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firstland = f;
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// verifyHell();
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// exit(1);
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initgraph();
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int t1 = SDL_GetTicks();
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if(switchEuclid) restartGameSwitchEuclid();
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// if(switchEuclid) restartGame('e');
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if(loadlevel) mapstream::loadMap(loadlevel);
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mainloop();
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achievement_final(!items[itOrbSafety]);
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SDL_Quit();
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saveStats();
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int msec = SDL_GetTicks() - t1;
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printf("frame : %f ms (%f fps)\n", 1.*msec/frames, 1000.*frames/msec);
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offscreen.clear();
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clearMemory();
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cleargraph();
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achievement_close();
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return 0;
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}
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