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crystal:: more settings in config/params/CLI
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@ -315,6 +315,9 @@ void initConfig() {
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addsaver(anims::circle_radius, "animation circle radius");
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addsaver(anims::circle_spins, "animation circle spins");
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addsaver(crystal::compass_probability, "compass-probability");
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addsaver(crystal::view_coordinates, "crystal-coordinates");
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#if CAP_TEXTURE
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addsaver(texture::texture_aura, "texture-aura", false);
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#endif
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@ -1523,6 +1526,11 @@ void show_color_dialog() {
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dialog::add_action([] () { pushScreen([] () { edit_color_table(distcolors); });});
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}
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if(geometry == gCrystal && cheater) {
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dialog::addItem(XLAT("crystal coordinate colors"), 'C');
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dialog::add_action([] () { crystal::view_coordinates = true; pushScreen([] () { edit_color_table(crystal::coordcolors); });});
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}
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dialog::addInfo(XLAT("colors of some game objects can be edited by clicking them."));
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dialog::addBreak(50);
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@ -1846,6 +1854,7 @@ unordered_map<string, ld&> params = {
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{"sang", conformal::spiral_angle},
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{"spiralx", conformal::spiral_x},
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{"spiraly", conformal::spiral_y},
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{"cprob", crystal::compass_probability}
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};
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}
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@ -457,7 +457,7 @@ color_t colorize(cell *c) {
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return res;
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}
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colortable coordcolors = {0xD04040, 0x4040D0, 0x40D040, 0xFFD500, 0xF000F0, 0x00F0F0, 0xF0F0F0 };
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colortable coordcolors = {0xD04040, 0x40D040, 0x4040D0, 0xFFD500, 0xF000F0, 0x00F0F0, 0xF0F0F0 };
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ld compass_angle() {
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bool bitr = ginf[gCrystal].vertex == 3;
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@ -904,6 +904,12 @@ int readArgs() {
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else if(argis("-test:crt")) {
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test_crt();
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}
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else if(argis("-d:crystal"))
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launch_dialog(show);
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else if(argis("-cvcol")) {
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shift(); int d = argi();
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shift(); coordcolors[d] = arghex();
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}
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else return 1;
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return 0;
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}
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