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	ADC now checks IF_MAP_CONTAINS_KEY
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		| @@ -45,7 +45,7 @@ EX bool hide_player() { | ||||
|      ; | ||||
|   } | ||||
|  | ||||
| #define ADC(V,c) for(const shiftmatrix& V: current_display->all_drawn_copies[c]) | ||||
| #define ADC(V,c) IF_MAP_CONTAINS_KEY(it, current_display->all_drawn_copies, c) for(const shiftmatrix& V: it->second) | ||||
|  | ||||
| EX hookset<bool(int sym, int uni)> hooks_handleKey; | ||||
| EX hookset<bool(cell *c, const shiftmatrix& V)> hooks_drawcell; | ||||
|   | ||||
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