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weirdhyperbolic chaosmode no longer generates lots of the original land
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@ -757,7 +757,7 @@ eLand getNewLand(eLand old) {
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if(old == laEFire && lchance(old)) return hrand(2) ? laEEarth : laEAir;
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if(tactic::on && !(tactic::trailer && old == specialland)) return specialland;
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if(weirdhyperbolic && specialland != old && specialland != laCrossroads4) return specialland;
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if(weirdhyperbolic && specialland != old && specialland != laCrossroads4 && !chaosmode) return specialland;
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if(yendor::on && (yendor::clev().flags & YF_WALLS)) {
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if(old != yendor::clev().l) return yendor::clev().l;
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