weirdhyperbolic chaosmode no longer generates lots of the original land

This commit is contained in:
Zeno Rogue 2018-04-18 20:54:20 +02:00
parent 274faaaf6e
commit 18bf9f24dd
1 changed files with 1 additions and 1 deletions

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@ -757,7 +757,7 @@ eLand getNewLand(eLand old) {
if(old == laEFire && lchance(old)) return hrand(2) ? laEEarth : laEAir;
if(tactic::on && !(tactic::trailer && old == specialland)) return specialland;
if(weirdhyperbolic && specialland != old && specialland != laCrossroads4) return specialland;
if(weirdhyperbolic && specialland != old && specialland != laCrossroads4 && !chaosmode) return specialland;
if(yendor::on && (yendor::clev().flags & YF_WALLS)) {
if(old != yendor::clev().l) return yendor::clev().l;