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clearing:: clear memory on new game

This commit is contained in:
Zeno Rogue
2019-12-27 14:02:21 +01:00
parent 089115ee69
commit 17ffe53839
2 changed files with 5 additions and 0 deletions

View File

@@ -190,6 +190,9 @@ EX void initgame() {
chaosAchieved = false;
clearing::direct = 0;
clearing::imputed = 0;
if(firstland == laElementalWall) cwt.at->land = randomElementalLand();
resetview();