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manual-animation: mrec_first and mrec_last actually taken into account
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@@ -420,8 +420,8 @@ bool trailer_handleKey(int sym, int uni) {
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// tie(View, current_display->local_perspective, centerover) = p;
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ticks = i * 1000 / 30;
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// if(i % 10 != 0) {i++; continue; }
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if(true) {
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if(i >= mrec_first && i < mrec_last) {
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println(hlog, "recording frame ", i);
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shot::take(format(mrec_file.c_str(), i));
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}
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