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rogueviz:: bringris:: BRINGRIS_TEXTURE
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1d7e3b0cdf
commit
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@ -1506,13 +1506,13 @@ void adjust_animation(ld part) {
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bool next_fail = false;
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bool next_fail = false;
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int TEXTURESIZE = 256;
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int BRINGRIS_TEXTURESIZE = 256;
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int nxmin, nxmax, nymin, nymax;
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int nxmin, nxmax, nymin, nymax;
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void render_next(int xstart) {
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void render_next(int xstart) {
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if(!next_buffer && !next_fail) {
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if(!next_buffer && !next_fail) {
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next_buffer = new renderbuffer(TEXTURESIZE, TEXTURESIZE, true);
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next_buffer = new renderbuffer(BRINGRIS_TEXTURESIZE, BRINGRIS_TEXTURESIZE, true);
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if(!next_buffer->valid) {
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if(!next_buffer->valid) {
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next_fail = true;
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next_fail = true;
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delete next_buffer;
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delete next_buffer;
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@ -1549,8 +1549,8 @@ void render_next(int xstart) {
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if(1) {
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if(1) {
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resetbuffer rb;
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resetbuffer rb;
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next_buffer->enable();
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next_buffer->enable();
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dynamicval<int> dx(vid.xres, TEXTURESIZE);
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dynamicval<int> dx(vid.xres, BRINGRIS_TEXTURESIZE);
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dynamicval<int> dy(vid.yres, TEXTURESIZE);
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dynamicval<int> dy(vid.yres, BRINGRIS_TEXTURESIZE);
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dynamicval<ld> dxmi(current_display->xmin, 0);
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dynamicval<ld> dxmi(current_display->xmin, 0);
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dynamicval<ld> dxma(current_display->xmax, 1);
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dynamicval<ld> dxma(current_display->xmax, 1);
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dynamicval<ld> dymi(current_display->ymin, 0);
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dynamicval<ld> dymi(current_display->ymin, 0);
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