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ineligible starting land also if land is not in game
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@@ -187,7 +187,7 @@ EX void initgame() {
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if(!safety) {
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firstland = specialland;
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ineligible_starting_land = !landUnlocked(specialland);
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ineligible_starting_land = !landUnlockedIngame(specialland);
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}
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if(firstland == laNone || firstland == laBarrier)
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