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3d:: disabled anti-bad-generation
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@ -2415,7 +2415,7 @@ void setdist(cell *c, int d, cell *from) {
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// this fixes the following problem:
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// this fixes the following problem:
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// http://steamcommunity.com/app/342610/discussions/0/1470840994970724215/
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// http://steamcommunity.com/app/342610/discussions/0/1470840994970724215/
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if(!generatingEquidistant && from && d >= 7 && c->land && !binarytiling && !archimedean && geometry != gCrystal) {
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if(!generatingEquidistant && from && d >= 7 && c->land && !binarytiling && !archimedean && geometry != gCrystal && DIM == 2) {
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int cdi = celldist(c);
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int cdi = celldist(c);
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if(celldist(from) > cdi) {
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if(celldist(from) > cdi) {
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forCellCM(c2, c) if(celldist(c2) < cdi) {
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forCellCM(c2, c) if(celldist(c2) < cdi) {
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