From 1391a0e47f595f972522c68d558c6ce9e5c21f8b Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Thu, 29 Sep 2022 12:12:26 +0200 Subject: [PATCH] ads-game:: display resources in corner for now --- rogueviz/ads/resources.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/rogueviz/ads/resources.cpp b/rogueviz/ads/resources.cpp index c96ae96d..75202fb8 100644 --- a/rogueviz/ads/resources.cpp +++ b/rogueviz/ads/resources.cpp @@ -81,7 +81,7 @@ void display(int id, int y, ld val, ld maxv, ld tank, ld unit) { ld ctr = max(20*y+10, current_display->ycenter - current_display->radius + 20 * y); ld sta = max(20, current_display->xcenter - current_display->radius + 20); - if(pmodel != mdDisk) ctr = 20*y+10, sta = 20; + if(true) ctr = 20*y+10, sta = 20; for(int i=0; i