renamed 'DogPlains' enums to 'Hunting'

This commit is contained in:
Zeno Rogue committed 2017-10-10 14:24:39 +02:00
1 parent fc1ad02573
commit 135e3cd336
12 files changed
+26 -27

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+6 -6
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@@ -1484,7 +1484,7 @@ bool earthFloor(cell *c) {
c->wall = waNone;
return true;
}
if(c->wall == waChasm && c->land == laDogPlains) {
if(c->wall == waChasm && c->land == laHunting) {
c->wall = waNone;
return true;
}
@@ -1521,7 +1521,7 @@ bool earthWall(cell *c) {
c->wall = waBarrowDig;
return true;
}
if(c->wall == waNone && c->land == laDogPlains) {
if(c->wall == waNone && c->land == laHunting) {
c->item = itNone;
c->wall = waChasm;
return true;
@@ -6008,7 +6008,7 @@ void ambush(cell *c, eItem what) {
if(c1 != clast && cl.listed(c1) && cl.getdist(c1) == d)
c2 = c1;
if(!c2) break;
if(c2->land == laDogPlains && c2->wall == waNone && c2->monst == moNone)
if(c2->land == laHunting && c2->wall == waNone && c2->monst == moNone)
around.push_back(c2);
clast = ccur; ccur = c2;
if(c2 == c0) break;
@@ -6016,12 +6016,12 @@ void ambush(cell *c, eItem what) {
int N = size(around);
int dogs;
int qty = items[itDogPlains];
int qty = items[itHunting];
if(ambushval) dogs = ambushval;
else
switch(what) {
case itDogPlains:
case itHunting:
if(qty <= 16)
dogs = qty;
else
@@ -6144,7 +6144,7 @@ bool collectItem(cell *c2, bool telekinesis) {
if(c2->item == itDodeca && peace::on) peace::simon::extend();
}
if(c2->land == laDogPlains && c2->item) {
if(c2->land == laHunting && c2->item) {
addMessage(XLAT("You are ambushed!"));
ambush(c2, c2->item);
}