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fixed the Prairie bug
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@@ -2844,7 +2844,7 @@ namespace prairie {
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vector<cell*> whirlline;
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vector<cell*> whirlline;
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whirlline.push_back(c);
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whirlline.push_back(c);
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cell *c2 = prev(c);
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cell *c2 = prev(c);
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while(c2 && !cl.add(c2)) {
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while(c2 && cl.add(c2)) {
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whirlline.push_back(c2);
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whirlline.push_back(c2);
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c2 = prev(c2);
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c2 = prev(c2);
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// in sphere/quotient geometries, never break before a bull
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// in sphere/quotient geometries, never break before a bull
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