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uniformizing vertex attribute arrays

This commit is contained in:
Zeno Rogue
2018-02-09 01:46:14 +01:00
parent 64adb6f0ea
commit 120797d7ce
7 changed files with 135 additions and 118 deletions

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@@ -2389,7 +2389,6 @@ extern purehookset hooks_drawmap;
extern hookset<bool(eLand&)> *hooks_music;
extern hookset<bool()> *hooks_prestats;
extern purehookset hooks_fixticks;
void activateVertexArray(GLfloat *f, int qty);
ld realradius();