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more space for orbs in OSM, fixed some bugs

This commit is contained in:
Zeno Rogue 2017-10-10 15:00:38 +02:00
parent 9214bdb714
commit 11d2acb022
2 changed files with 20 additions and 13 deletions

View File

@ -111,7 +111,7 @@ namespace inv {
if(it == itHolyGrail) {
remaining[itOrbIllusion] += qty;
if(it == itOrbIllusion) {
orbinfoline += XLAT("Unlocked by: %1 in %2", it, laNone);
orbinfoline += XLAT("Unlocked by: %1 in %2", it, landof(it));
orbinfoline += XLAT(" (next at %1)", its(qty+1));
}
}
@ -124,7 +124,7 @@ namespace inv {
extra += extraline(it, "10");
}
else {
orbinfoline += XLAT("Unlocked by: %1 in %2", it, laNone);
orbinfoline += XLAT("Unlocked by: %1 in %2", it, landof(it));
orbinfoline += XLAT(" (next at %1)", its(10));
}
}
@ -149,11 +149,13 @@ namespace inv {
if(it == itHyperstone) {
extra += extraline(it, its(last+maxstep));
}
orbinfoline += XLAT("Unlocked by: %1 in %2", it, laCrossroads);
if(maxstep == 1)
orbinfoline += XLAT(" (next at %1)", its(last+1));
else
orbinfoline += XLAT(" (next at %1 to %2)", its(last+1), its(last + maxstep));
else {
orbinfoline += XLAT("Unlocked by: %1 in %2", it, landof(it));
if(maxstep == 1)
orbinfoline += XLAT(" (next at %1)", its(last+1));
else
orbinfoline += XLAT(" (next at %1 to %2)", its(last+1), its(last + maxstep));
}
}
nextfound = true;
}
@ -274,7 +276,7 @@ namespace inv {
gainOrbs(itHell, itOrbYendor);
gainOrbs(itStatue, itOrbTeleport);
gainOrbs(itFeather, itOrbSafety);
gainOrbs(itSapphire, itOrbWinter);
gainOrbs(itSapphire, itOrbMorph);
gainOrbs(itFernFlower, itOrbThorns);
gainOrbs(itWine, itOrbAether);
gainOrbs(itSilver, itOrbDigging);
@ -319,10 +321,10 @@ namespace inv {
gainRandomOrbs(offensiveOrbs, itBone, 25, 0);
gainRandomOrbs(elementalOrbs, itElemental, 12, 0);
gainRandomOrbs(demonicOrbs, itHell, 20, 100);
gainOrbs(itOrbLava, itLavaLily);
gainOrbs(itOrbSide3, itHunting);
gainOrbs(itOrbWinter, itBlizzard);
gainOrbs(itOrbSide1, itTerra);
gainOrbs(itLavaLily, itOrbLava);
gainOrbs(itHunting, itOrbSide3);
gainOrbs(itBlizzard, itOrbWinter);
gainOrbs(itTerra, itOrbSide1);
for(auto& it: lateextraorbs) gainLate(it.treasure, it.orb);
@ -434,7 +436,7 @@ namespace inv {
cmode = sm::CENTER;
orbcoord.clear();
for(int y=-3; y<=3; y++) for(int x=-4; x<=4; x++) if(x+y<=4 && x+y >= -4 && (x||y))
for(int y=-3; y<=3; y++) for(int x=-5; x<=5; x++) if(x+y<=5 && x+y >= -5 && (x||y))
orbcoord.emplace_back(x,y);
sort(orbcoord.begin(), orbcoord.end(), [](pxy p1, pxy p2) {
return sq(p1) < sq(p2); });

View File

@ -296,6 +296,11 @@ eItem treasureType(eLand l) {
return itNone;
}
eLand landof(eItem it) {
for(int i=0; i<landtypes; i++) if(treasureType(eLand(i)) == it) return eLand(i);
return laNone;
}
bool isSealand(eLand l) {
return l == laOcean || l == laCaribbean || l == laWhirlpool || l == laLivefjord ||
l == laOceanWall || l == laWarpSea || l == laKraken;