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	Changed the hunting patterns.
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		| @@ -382,7 +382,7 @@ bool normalMover(eMonster m) { | ||||
|     m == moNarciss || m == moMirrorSpirit ||  | ||||
|     m == moHunterDog || m == moTerraWarrior || m == moJiangshi ||  | ||||
|     m == moLavaWolf || m == moSalamander || | ||||
|     m == moHunterGuard || | ||||
|     m == moHunterGuard || m == moHunterChanging || | ||||
|     m == moIceGolem || slowMover(m); | ||||
|   } | ||||
|  | ||||
|   | ||||
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