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Changed the hunting patterns.
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@@ -382,7 +382,7 @@ bool normalMover(eMonster m) {
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m == moNarciss || m == moMirrorSpirit ||
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m == moHunterDog || m == moTerraWarrior || m == moJiangshi ||
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m == moLavaWolf || m == moSalamander ||
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m == moHunterGuard ||
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m == moHunterGuard || m == moHunterChanging ||
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m == moIceGolem || slowMover(m);
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}
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