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a bit stronger Rose dispersion for elementals; Blizzard disperses Rose too

This commit is contained in:
Zeno Rogue 2018-01-23 03:34:59 +01:00
parent b7117cfa6a
commit 1122362632

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@ -2693,6 +2693,8 @@ void buildRosemap() {
int& r = it->second;
if((r&7) == 1 || (r&7) == 2 || (r&7) == 3) r++;
if(airdist(it->first) < 3 || whirlwind::cat(it->first)) r |= 7;
if(c2->land == laBlizzard) r |= 7;
forCellEx(c2, it->first) if(airdist(c2) < 3) r |= 7;
}
}